Thursday, August 26, 2010

Voices that Matter Philadelphia

Just wanted to let you know that I will be speaking at the next Voices That Matter iPhone Developer Conference in Philadelphia, PA which runs from October 16 and 17th. I was originally asked to do a talk on 4.0 Multitasking, which I will be doing. I've also recently been asked to give a second talk on OpenGL ES. I've agreed to do that presentation as well, and now I have a few days to decide on the specific topic and audience and to write up the abstract.

I was thinking of doing a "from 1.1 to 2.0" kind of talk, exploring the differences between the fixed and programmable pipeline and trying to explain some of the more daunting concepts of the programmable pipeline. The goal would be to make the jump from 1.1 to 2.0 (which Apple is pushing) less scary.

I'm not sure if that's a topic with broad enough appeal, though. Are you going to VTM? What would you like to see from an OpenGL ES talk?



7 comments:

Goldfrapp said...

OGL 1.1 -> 2.0 Talk! Is there somewhere to get the material without attending... (out of country)

Thanks!
[GREAT BLOG!]

Jeff LaMarche said...

I'll probably post the slides after the talk.

Arron said...

I won't be attending (I live in the UK), but if I was, an ES1.1 -> 2.0 presentation would be excellent. It's easy enough to find reference material about both APIs, but the hard part is migrating code from one to the other. I've successfully migrated my own engine, but it was a bit of a struggle and more information would have been a massive boon at the time.

Bruno said...

To bad i'm from Portugal (Europe). I wish i can go there. Anyway, an OpenGL ES 1.1 -> 2.0 talk is perfect. Keep up you good work.

maskzilla said...

Im hoping to get my company to let me go, OGL 1.1 -> 2.0 would be great. Just hoping i can go!

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