In a somewhat funny coincidence, author/programmer Bill Dudney has been doing almost exactly the same thing I have been with OpenGL ES - trying to learn (and, in some cases, re-learn) 3D graphic programming by writing a wavefront OBJ loader for importing graphics from Blender. If you've been following my progress on the Wavefront OBJ loader, you ought to follow his progress as well.
Bill, in case you don't know, is the author of several books, including a really good one on Core Animation. He's also one of the authors of the upcoming PragProg iPhone SDK book, and one of the iPhone Development trainers for the Pragmatic Studio, which I've heard good things about.
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